Below are sound sound effects I've captured from jzIntv since I've added sound support. I've placed them here for download, since I'd like some feedback on how close I've come with the sound emulation.
To make life easier, I also have a ZIP file (893893 bytes) which contains the whole set of WAV files in one place.
Note: As of September 6th, I have removed most of the WAV versions because they were too huge. Grab the .wav.gz versions or the ZIP file.
Sample Name | Date | Description | WAV | Gzipped WAV | Notes | |||
---|---|---|---|---|---|---|---|---|
Burger Time | Aug 30th, 1999 | Level introduction music and music from Burger Time's first level. | brgrtime.wav | 1474604 bytes | brgrtime.wav.gz | 35245 bytes | ||
The Crowd! | Aug 30th, 1999 | Opening 'Charge!' theme and crowd cheer from Football. | cheer.wav | 880684 bytes | cheer.wav.gz | 76486 bytes | These two differ slightly: Mike Hayes noticed that the white noise sounded a little "weak", and I think I've fixed it. The "cheer2.wav" file contains the updated white-noise. I think I've fixed the problem, but I'm not 100% sure. See what you think. | |
Sup 19th, 1999 | cheer2.wav | 823180 bytes | cheer2.wav.gz | 63187 bytes | ||||
Deep Pockets | Aug 30th, 1999 | Opening music from Deep Pockets Super Pro Pool and Billiards | deeppckt.wav | 2103340 bytes | deeppckt.wav.gz | 130835 bytes | ||
Lock'N'Chase | Aug 30th, 1999 | Music played at opening of first level in Lock'N'Chase. | lcknchas.wav | 350252 bytes | lcknchas.wav.gz | 6129 bytes | ||
Math Fun | Aug 30th, 1999 | Title-screen music from Math Fun cartridge. | mathfun.wav | 2963500 bytes | mathfun.wav.gz | 128334 bytes | Notice how the notes modulate strangely towards the end of the song. This is due to the fact that the same notes is being played on all three channels together (which is why it's so darn loud!!), but the channels slowly slip out of phase relative to each other. I'm pretty sure the real Intellivision does this, but I need someone to confirm. (My Math Fun cartridge is in Michigan.) | |
Razz! | Aug 30th, 1999 | The RAZZ! sound effect, encountered during a game of Night Stalker. This was made by pressing 1 at the title screen and 1 repeatedly in the game. | stlkrazz.wav | 1779756 bytes | stlkrazz.wav.gz | 91275 bytes | Just like the real Intellivision, the RAZZ! sounds a little different each time... | |
Thin Ice! | Aug 30th, 1999 | Title screen music from Thin Ice. | thin_ice.wav | 1364012 bytes | thin_ice.wav.gz | 103312 bytes | As with The Cheering Crowd above, Mike Hayes noticed that this one was affected by inaccurate white-noise emulation. I think I've fixed the problem, but I'm not sure. Compare for yourself, and see which you think is closer. | |
Sep 19th, 1999 | thinice2.wav | 1255548 bytes | thinice2.wav.gz | 90904 bytes | ||||
Thunder Castle | Aug 30th, 1999 | Title screen / attract mode music from Thunder Castle | thunder.wav | 3739692 bytes | thunder.wav.gz | 159220 bytes | ||
Yer Out! | Sep 4th, 1999 | The infamous 'Yer Out!' sound effect from Baseball. | yerout.wav | 100396 bytes | yerout.wav.gz | 8183 | This might make an amusing error beep in Windows... |